Git LFS
Production · Non-AI workflow
Use it to keep large art, audio and video assets versioned alongside your game's code. Git stores small pointers; the LFS server holds the actual files.
Choose a host whose content rules allow your assets, budget for storage and downloads, and back up the actual LFS objects alongside editable sources. Git pointer files alone are not an asset backup.
Documentation reviewed on 2026-10-05
Git LFS official reference ↗