Official documentation
Find the reference for your next task.
Use the audience notes to find help with dialogue, game art, AI workflows or a release. S marks the first reference in its subject; A is a strong companion reference; B covers specialist work.
These reading priorities are based on documentation review. Check the version covered before following an example. Linked model communities may contain explicit material; links open in a new tab.
Ren'Py Quickstart
New creators scripting their first dialogue, choices and character art
Open the official reference ↗Documentation reviewed 2026-10-05
Twine Cookbook
Writers adding variables, player stats and saves to interactive stories
Open the official reference ↗Documentation reviewed 2026-10-05
SugarCube documentation
Developers looking up macros, variables and APIs for their story format
Open the official reference ↗Documentation reviewed 2026-10-05
Godot Your first 2D game
Creators with programming experience learning the editor through a complete 2D game
Open the official reference ↗Documentation reviewed 2026-10-05
Ink writing and integration references
Writers scripting branching stories alongside an engine integration team
Open the official reference ↗Documentation reviewed 2026-10-05
Ren'Py save and rollback reference
Developers checking save behavior and compatibility before shipping story updates
Open the official reference ↗Documentation reviewed 2026-10-05
ComfyUI documentation
Developers building node workflows with models permitted for their intended use
Open the official reference ↗Documentation reviewed 2026-10-05
Krita AI Handbook
Artists using generative fill and control layers to revise game art
Open the official reference ↗Documentation reviewed 2026-10-05
Steam content survey
Developers disclosing mature content and AI use before submitting a game
Open the official reference ↗Documentation reviewed 2026-10-05
Blender manual and glTF export
Artists exporting 3D models, materials and animation as glTF or GLB
Open the official reference ↗Documentation reviewed 2026-10-05
Civitai resource and model-version reference
Developers identifying checkpoints and adapters by version, permissions and base-model metadata
Open the official reference ↗Documentation reviewed 2026-10-05
Diffusers LoRA training
Developers training and evaluating adapters for a specific supported model
Open the official reference ↗Documentation reviewed 2026-10-05
AI Toolkit configuration examples
Developers configuring supported training runs with data they own or have consent to train on
Open the official reference ↗Documentation reviewed 2026-10-05
Microsoft TRELLIS.2 repository
3D artists investigating generated meshes and their fit in a game asset pipeline
Open the official reference ↗Documentation reviewed 2026-10-05
Wan official model repository
Developers checking exact open-weight video versions and their pipeline requirements
Open the official reference ↗Documentation reviewed 2026-10-05
Hugging Face safetensors
Developers working with model weight files and checking source trust independently
Open the official reference ↗Documentation reviewed 2026-10-05